C2d.PathPath2D objects.
The type for Path2D objects.
val create : unit -> tcreate () is a new empty path.
val qcurve_to : t -> cx:float -> cy:float -> x:float -> y:float -> unitqcurve_to p ~cx ~cy x y is a quadratic curve to (x,y) with control point (cx,cy).
val ccurve_to : t -> cx:float -> cy:float -> cx':float -> cy':float -> x:float -> y:float ->
unitccurve_to p ~cx ~cy ~cx' ~cy' x y is a cubic bezier curve to (x,y) with control point (cx,cy) and (cx',cy').
val arc_to : t -> cx:float -> cy:float -> cx':float -> cy':float -> r:float -> unitarc_to p ~cx ~cy ~cx' ~cy' r is a circular arc with control points (cx,cy), (cx',cy') and radius r.
val arc : ?anticlockwise:bool -> t -> cx:float -> cy:float -> r:float -> start:float ->
stop:float -> unitarc p ~anticlockwise ~cx ~cy ~r ~start ~stop is a circular arc centered on (cx,cy) with radius r starting at angle start and stopping at stop.
val rect : t -> x:float -> y:float -> w:float -> h:float -> unitreact p x y ~w ~h is a rectangle with top-left corner (x,y) extending down by w units and right by h units (or the opposite directions with negative values).
val ellipse : ?anticlockwise:bool -> t -> cx:float -> cy:float -> rx:float -> ry:float ->
rot:float -> start:float -> stop:float -> unitellipse p ~anticlockwise ~cx ~cy ~rot ~rx ~ry ~start ~stop is an elliptical arc centered on (cx,cy) with radii (rx,ry) rotated by rot starting at angle start and stopping at stop.