Brr_canvas.C2d
The 2D canvas context.
module Fill_rule : sig ... end
Fill rule enum.
module Image_smoothing_quality : sig ... end
Image smoothing quality enum.
module Line_cap : sig ... end
Line cap.
module Line_join : sig ... end
Line join.
module Text_align : sig ... end
Text alignement.
module Text_baseline : sig ... end
Text baseline.
module Text_direction : sig ... end
Text direction.
module Composite_op : sig ... end
Compositing operators.
module Repeat : sig ... end
Pattern repetition.
module Path : sig ... end
Path2D objects.
The type for canvas image sources. This can be many things.
image_src_of_el e
use this with an Brr.El.img
, Brr.El.video
, Brr.El.canvas
element. No checks are performed.
image_src_of_jv jv
is an image source from the given JavaScript value. jv
must be one of these things, no checks are performed.
The type for CanvasRenderingContext2DSettings.
val attrs_alpha : attrs -> bool
attrs_alpha a
is the alpha
attribute of a
.
val attrs_desynchronized : attrs -> bool
attrs_desynchronized a
is the desynchronized
attribute of a
.
The type for CanvasRenderingContext2D objects.
create ~attrs cnv
creates 2D context for canvas cnv
with attributes attrs
.
canvas c
is the canvas element associated to the context c
(if any).
val image_smoothing_enabled : t -> bool
image_smoothing_enabled c
determines the image smoothing (antialiasing) performed on c
.
val set_image_smoothing_enabled : t -> bool -> unit
image_smoothing_enabled c b
sets the image smoothing (antialiasing) performed on c
.
val image_smoothing_quality : t -> Image_smoothing_quality.t
image_smoothing_enabled c
determines image smoothing quality (antialiasing) performed on c
.
val set_image_smoothing_quality : t -> Image_smoothing_quality.t -> unit
image_smoothing_enabled c
sets the image smoothing quality (antialiasing) performed on c
.
val global_alpha : t -> float
global_alpha c
is the global alpha of c
.
val set_global_alpha : t -> float -> unit
set_global_alpha c a
setes the global alpha of c
to a
.
val global_composite_op : t -> Composite_op.t
global_composite_op c
is the global composite operator of c
.
val set_global_composite_op : t -> Composite_op.t -> unit
set_global_composite_op c op
sets the global composite operator of c
to op
.
val reset_transform : t -> unit
reset_transform c
resets the current transformation matrix to the identity.
transform c m
transforms space by matrix m
.
val translate : t -> x:float -> y:float -> unit
translate c x y
translates space by (x
,y
).
set_stroke_style c s
sets the stroke style of c
to s
.
set_fill_style c s
sets the fill style of c
to s
.
color s
is the color s
parsed as a CSS color value as a style.
val linear_gradient : t -> x0:float -> y0:float -> x1:float -> y1:float ->
stops:(float * Jstr.t) list -> gradient
linear_gradient c ~x0 ~y0 ~x1 ~y1 ~stops
create a linear gradient from (x0
,y0
) to (x1
,y1
) with color stops stops
.
val radial_gradient : t -> x0:float -> y0:float -> r0:float -> x1:float -> y1:float ->
r1:float -> stops:(float * Jstr.t) list -> gradient
radial_gradient c ~x0 ~y0 ~r0 ~x1 ~y1 ~r1 ~stops
create a radial gradient from circle centered at (x0
,y0
) with radius r0
to circle centered at (x1
,y1
) with radius r1
and color stops stops
.
pattern c img repeat ~tr
creates a pattern from img
repeatint it according to repeat
and transform tr
.
val line_width : t -> float
line_width c
is the line width in c
.
val set_line_width : t -> float -> unit
set_line_width c w
set the line width to w
in c
.
val line_cap : t -> Line_cap.t
line_cap c
is the line cap in c
.
val set_line_cap : t -> Line_cap.t -> unit
set_line_cap c cap
set the line cap to cap
in c
.
val line_join : t -> Line_join.t
line_join c
is the line join in c
.
val set_line_join : t -> Line_join.t -> unit
set_line_join c join
set the line join to join
in c
.
val miter_limit : t -> float
miter_limit c
is the miter limit in c
.
val set_miter_limit : t -> float -> unit
set_miter_limit c l
set the miter limit to l
in c
.
val line_dash : t -> float list
line_dash c
are the line dashes in c
.
val line_dash_offset : t -> float
line_dash_offset c
is the line dash offset in c
.
val set_line_dash_offset : t -> float -> unit
set_line_dash_offset c o
set the line dash offset to o
in c
.
val shadow_blur : t -> float
shadow_blur c
is the shadow blur of c
.
val set_shadow_blur : t -> float -> unit
set_shadow_blur c b
sets the shadow blur of c
to b
.
val shadow_offset_x : t -> float
shadow_offset_x c
is the x shadow offset of c
.
val set_shadow_offset_x : t -> float -> unit
set_shadow_offset_x c o
sets the x shadow offset of c
to o
val shadow_offset_y : t -> float
shadow_offset_y c
is the y shadow offset of c
.
val set_shadow_offset_y : t -> float -> unit
set_shadow_offset_x c o
sets the y shadow offset of c
to o
.
shadow_color c
is the shadow color of c
.
set_shadow_color c col
sets the shadow color of c
to col
.
val text_align : t -> Text_align.t
text_align c
is the text align in c
.
val set_text_align : t -> Text_align.t -> unit
set_text_align c a
set the text align to a
in c
.
val text_baseline : t -> Text_baseline.t
text_baseline c
is the text baseline in c
.
val set_text_baseline : t -> Text_baseline.t -> unit
set_text_baseline c b
set the text baseline to b
in c
.
val text_direction : t -> Text_direction.t
text_direction c
is the text direction in c
.
val set_text_direction : t -> Text_direction.t -> unit
set_direction c d
set the text direction to d
in c
.
val clear_rect : t -> x:float -> y:float -> w:float -> h:float -> unit
clear_rect c x y ~w ~h
clears the given rectangular area by setting it to transparent black.
val fill_rect : t -> x:float -> y:float -> w:float -> h:float -> unit
fill_rect c x y ~w ~h
fill the given rectangular area with current fill style.
val stroke_rect : t -> x:float -> y:float -> w:float -> h:float -> unit
stroke_rect c x y ~w ~h
strokes the given rectangular area with current stroke style.
Note. fill_rule
always defaults to Fill_rule.nonzero
.
val fill : ?fill_rule:Fill_rule.t -> t -> Path.t -> unit
fill ~fill_rule c p
fills p
in c
according to fill_rule
.
val clip : ?fill_rule:Fill_rule.t -> t -> Path.t -> unit
clip ~fill_rule c p
clip drawing to the region of p
in c
according to fill_rule
.
scroll_path_into_view c p
scrolls path p
into view in c
.
val is_point_in_fill : ?fill_rule:Fill_rule.t -> t -> Path.t -> x:float -> y:float -> bool
is_point_in_fill ~fill_rule c p x y
determines whether (x
,y
) is in the fill determiend by path p
in c
according to fill_rule
.
point_in_path c p x y
determines whether (x
,y
) is in the stroke determiend by path p
.
fill_text c txt x y
fills text txt
at position (x
,y
).
fill_text c txt x y
fills text txt
at position (x
,y
).
module Text_metrics : sig ... end
Text metrics.
val measure_text : t -> Jstr.t -> Text_metrics.t
measure_text txt
measures text txt
.
draw_image c i x y
draws image i
in the rectangle of c
with top-left corner (x
,y
) and bottom-right corner (x+iw
, y+ih
), with iw
and ih
the width and height of i
(unclear which unit that is though).
draw_image_in_rect c i x y ~w ~h
draws image i
in the rectangle of c
with top-left corner (x
,y
) and bottom-right corner (x+w
, y+h
).
val draw_sub_image_in_rect : t -> image_src -> sx:float -> sy:float -> sw:float -> sh:float ->
x:float -> y:float -> w:float -> h:float -> unit
draw_sub_image_in_rect c i ~sx ~sy ~xw ~sh x y ~w ~h
draws the pixels of i
in the image space rectangle with top-left corner (sx
,sy
) and bottom-right corner (sx+sw
,sy+sh
) in the rectangle of c
with top-left corner (x
,y
) and bottom-right corner (x+w
, y+h
).
module Image_data : sig ... end
Image data objects
val create_image_data : t -> w:int -> h:int -> Image_data.t
create_image_data c ~w ~h
is a new image data of w
xh
transparent black pixels.
val get_image_data : t -> x:int -> y:int -> w:int -> h:int -> Image_data.t
get_image_data c x y ~w ~h
are the pixels of canvas c
in the image space rectangle with top-left corner (x
,y
) and bottom-right corner (x+w
, y+h
).
val put_image_data : t -> Image_data.t -> x:int -> y:int -> unit
put_image_data c d x y
writes the pixels of d
in the image space rectangle of c
with top-left corner (x
,y
) and bottom-right corner (x+iw
, y+ih
), with iw
and ih
the width and height of i
.
val put_sub_image_data : t -> Image_data.t -> sx:int -> sy:int -> sw:int -> sh:int -> x:int -> y:int ->
unit
put_sub_image_data c d ~sx ~sy ~xw ~sh x y
writes the pixels of d
in the image space rectangle with top-left corner (sx
,sy
) and bottom-right corner (sx+sw
,sy+sh
) to the image space rectangle of c
with top-left corner (x
,y
) and bottom-right corner (x+sx
, y+sy
).