Lwt_unix.IO_vectors
Sequences of buffer slices for writev
.
Mutable sequences of I/O vectors. An I/O vector describes a slice of a bytes
or Bigarray
buffer. Each I/O vector is a triple containing a reference to the buffer, an offset into the buffer where the slice begins, and the length of the slice.
type _bigarray = (char, Bigarray.int8_unsigned_elt, Bigarray.c_layout) Bigarray.Array1.t
Type abbreviation equivalent to Lwt_bytes.t
. Do not use this type name directly; use Lwt_bytes.t
instead.
val create : unit -> t
Creates an empty I/O vector sequence.
val append_bytes : t -> bytes -> int -> int -> unit
append_bytes vs buffer offset length
appends a slice of the bytes
buffer buffer
beginning at offset
and with length length
to the I/O vector sequence vs
.
append_bigarray vs buffer offset length
appends a slice of the Bigarray
buffer buffer
beginning at offset
and with length length
to the I/O vector sequence vs
.
val drop : t -> int -> unit
drop vs n
adjusts the I/O vector sequence vs
so that it no longer includes its first n
bytes.
val is_empty : t -> bool
is_empty vs
is true
if and only if vs
has no I/O vectors, or all I/O vectors in vs
have zero bytes.
val byte_count : t -> int
byte_count vs
is the total number of bytes in vs
.
Some systems limit the number of I/O vectors that can be passed in a single call to their writev
or readv
system calls. On those systems, if the limit is n
, this value is equal to Some n
. On systems without such a limit, the value is equal to None
.
Unless you need atomic I/O operations, you can ignore this limit. The Lwt binding automatically respects it internally. See Lwt_unix.writev
.
A typical limit is 1024 vectors.