Module Tgl3
OpenGL 3.x thin bindings.
Tgl3
can program core OpenGL 3.2 and 3.3 contexts. Consult the binding conventions.
Open the module use it, this defines only the module Gl
in your scope. To use in the toplevel with findlib
, just #require "tgls.tgl3"
, it automatically loads the library and opens the Tgl3
module.
References
v0.8.5 — OpenGL 3.x — homepage
OpenGL 3.x
module Gl : sig ... end
OpenGL 3.x bindings.
Conventions
To find the name of an OCaml function corresponding to a C function name, map the gl
prefix to the module name Tgl3.Gl
, add an underscore between each minuscule and majuscule and lower case the result. For example glGetError
maps to Tgl3.Gl.get_error
To find the name of an OCaml value corresponding to a C enumerant name, map the GL_
prefix to the module name Tgl3.Gl
and lower case the rest. For example GL_COLOR_BUFFER_BIT
maps to Tgl3.Gl.color_buffer_bit
.
The following exceptions occur:
- A few enumerant names do clash with functions name. In that case we postfix the enumerant name with
_enum
. For example we haveTgl3.Gl.viewport
andTgl3.Gl.viewport_enum
. - If applying the above procedures results in an identifier that doesn't start with a letter, prefix the identifier with a
'_'
. - If applying the above procedures results in an identifier that is an OCaml keyword, suffix the identifier with a
'_'
.