Module Tgles2.Gl
OpenGL ES 2 bindings.
Types, functions and enumerants.
Bigarrays
type ('a, 'b) bigarray
= ('a, 'b, Bigarray.c_layout) Bigarray.Array1.t
val bigarray_byte_size : ('a, 'b) bigarray -> int
bigarray_byte_size ba
is the size ofba
in bytes.
val string_of_bigarray : (char, Bigarray.int8_unsigned_elt) bigarray -> string
string_of_bigarray ba
isba
until the first'\x00'
, as a string.
Types
type bitfield
= int
type enum
= int
type enum_bigarray
= (int32, Bigarray.int32_elt) bigarray
type uint32_bigarray
= (int32, Bigarray.int32_elt) bigarray
type debug_proc
= enum -> enum -> int -> enum -> string -> unit
Functions
val active_texture : enum -> unit
glActiveTexture
texture
val attach_shader : int -> int -> unit
glAttachShader
program shader
val bind_attrib_location : int -> int -> string -> unit
glBindAttribLocation
program index name
val bind_buffer : enum -> int -> unit
glBindBuffer
target buffer
val bind_framebuffer : enum -> int -> unit
glBindFramebuffer
target framebuffer
val bind_renderbuffer : enum -> int -> unit
glBindRenderbuffer
target renderbuffer
val bind_texture : enum -> int -> unit
glBindTexture
target texture
val blend_color : float -> float -> float -> float -> unit
glBlendColor
red green blue alpha
val blend_equation : enum -> unit
glBlendEquation
mode
val blend_equation_separate : enum -> enum -> unit
glBlendEquationSeparate
modeRGB modeAlpha
val blend_func : enum -> enum -> unit
glBlendFunc
sfactor dfactor
val blend_func_separate : enum -> enum -> enum -> enum -> unit
glBlendFuncSeparate
sfactorRGB dfactorRGB sfactorAlpha dfactorAlpha
val buffer_data : enum -> int -> ('a, 'b) bigarray option -> enum -> unit
glBufferData
target size data usage
val buffer_sub_data : enum -> int -> int -> ('a, 'b) bigarray option -> unit
glBufferSubData
target offset size data
val check_framebuffer_status : enum -> enum
glCheckFramebufferStatus
target
val clear_color : float -> float -> float -> float -> unit
glClearColor
red green blue alpha
val color_mask : bool -> bool -> bool -> bool -> unit
glColorMask
red green blue alpha
val compile_shader : int -> unit
glCompileShader
shader
val compressed_tex_image2d : enum -> int -> enum -> int -> int -> int -> int -> [ `Offset of int | `Data of ('a, 'b) bigarray ] -> unit
glCompressedTexImage2D
target level internalformat width height border imageSize data
val compressed_tex_sub_image2d : enum -> int -> int -> int -> int -> int -> enum -> int -> [ `Offset of int | `Data of ('a, 'b) bigarray ] -> unit
glCompressedTexSubImage2D
target level xoffset yoffset width height format imageSize data
val copy_tex_image2d : enum -> int -> enum -> int -> int -> int -> int -> int -> unit
glCopyTexImage2D
target level internalformat x y width height border
val copy_tex_sub_image2d : enum -> int -> int -> int -> int -> int -> int -> int -> unit
glCopyTexSubImage2D
target level xoffset yoffset x y width height
val create_shader : enum -> int
glCreateShader
type_
val cull_face : enum -> unit
glCullFace
mode
val delete_buffers : int -> uint32_bigarray -> unit
glDeleteBuffers
n buffers
val delete_framebuffers : int -> uint32_bigarray -> unit
glDeleteFramebuffers
n framebuffers
val delete_program : int -> unit
glDeleteProgram
program
val delete_renderbuffers : int -> uint32_bigarray -> unit
glDeleteRenderbuffers
n renderbuffers
val delete_shader : int -> unit
glDeleteShader
shader
val delete_textures : int -> uint32_bigarray -> unit
glDeleteTextures
n textures
val depth_func : enum -> unit
glDepthFunc
func
val depth_mask : bool -> unit
glDepthMask
flag
val depth_rangef : float -> float -> unit
glDepthRangef
n f
val detach_shader : int -> int -> unit
glDetachShader
program shader
val draw_arrays : enum -> int -> int -> unit
glDrawArrays
mode first count
val draw_elements : enum -> int -> enum -> [ `Offset of int | `Data of ('a, 'b) bigarray ] -> unit
glDrawElements
mode count type_ indices
val finish : unit -> unit
glFinish
()
val flush : unit -> unit
glFlush
()
val framebuffer_renderbuffer : enum -> enum -> enum -> int -> unit
glFramebufferRenderbuffer
target attachment renderbuffertarget renderbuffer
val framebuffer_texture2d : enum -> enum -> enum -> int -> int -> unit
glFramebufferTexture2D
target attachment textarget texture level
val front_face : enum -> unit
glFrontFace
mode
val gen_buffers : int -> uint32_bigarray -> unit
glGenBuffers
n buffers
val gen_framebuffers : int -> uint32_bigarray -> unit
glGenFramebuffers
n framebuffers
val gen_renderbuffers : int -> uint32_bigarray -> unit
glGenRenderbuffers
n renderbuffers
val gen_textures : int -> uint32_bigarray -> unit
glGenTextures
n textures
val generate_mipmap : enum -> unit
glGenerateMipmap
target
val get_active_attrib : int -> int -> int -> (int32, Bigarray.int32_elt) bigarray option -> (int32, Bigarray.int32_elt) bigarray -> enum_bigarray -> (char, Bigarray.int8_unsigned_elt) bigarray -> unit
glGetActiveAttrib
program index bufSize length size type_ name
val get_active_uniform : int -> int -> int -> (int32, Bigarray.int32_elt) bigarray option -> (int32, Bigarray.int32_elt) bigarray -> enum_bigarray -> (char, Bigarray.int8_unsigned_elt) bigarray -> unit
glGetActiveUniform
program index bufSize length size type_ name
val get_attached_shaders : int -> int -> (int32, Bigarray.int32_elt) bigarray option -> uint32_bigarray -> unit
glGetAttachedShaders
program maxCount count shaders
val get_attrib_location : int -> string -> int
glGetAttribLocation
program name
val get_booleanv : enum -> (int, Bigarray.int8_unsigned_elt) bigarray -> unit
glGetBooleanv
pname data
val get_buffer_parameteriv : enum -> enum -> (int32, Bigarray.int32_elt) bigarray -> unit
glGetBufferParameteriv
target pname params
val get_error : unit -> enum
glGetError
()
val get_floatv : enum -> (float, Bigarray.float32_elt) bigarray -> unit
glGetFloatv
pname data
val get_framebuffer_attachment_parameteriv : enum -> enum -> enum -> (int32, Bigarray.int32_elt) bigarray -> unit
glGetFramebufferAttachmentParameteriv
target attachment pname params
val get_integerv : enum -> (int32, Bigarray.int32_elt) bigarray -> unit
glGetIntegerv
pname data
val get_program_info_log : int -> int -> (int32, Bigarray.int32_elt) bigarray option -> (char, Bigarray.int8_unsigned_elt) bigarray -> unit
glGetProgramInfoLog
program bufSize length infoLog
val get_programiv : int -> enum -> (int32, Bigarray.int32_elt) bigarray -> unit
glGetProgramiv
program pname params
val get_renderbuffer_parameteriv : enum -> enum -> (int32, Bigarray.int32_elt) bigarray -> unit
glGetRenderbufferParameteriv
target pname params
val get_shader_info_log : int -> int -> (int32, Bigarray.int32_elt) bigarray option -> (char, Bigarray.int8_unsigned_elt) bigarray -> unit
glGetShaderInfoLog
shader bufSize length infoLog
val get_shader_precision_format : enum -> enum -> (int32, Bigarray.int32_elt) bigarray -> (int32, Bigarray.int32_elt) bigarray -> unit
glGetShaderPrecisionFormat
shadertype precisiontype range precision
val get_shader_source : int -> int -> (int32, Bigarray.int32_elt) bigarray option -> (char, Bigarray.int8_unsigned_elt) bigarray -> unit
glGetShaderSource
shader bufSize length source
val get_shaderiv : int -> enum -> (int32, Bigarray.int32_elt) bigarray -> unit
glGetShaderiv
shader pname params
val get_string : enum -> string option
glGetString
name
val get_tex_parameterfv : enum -> enum -> (float, Bigarray.float32_elt) bigarray -> unit
glGetTexParameterfv
target pname params
val get_tex_parameteriv : enum -> enum -> (int32, Bigarray.int32_elt) bigarray -> unit
glGetTexParameteriv
target pname params
val get_uniform_location : int -> string -> int
glGetUniformLocation
program name
val get_uniformfv : int -> int -> (float, Bigarray.float32_elt) bigarray -> unit
glGetUniformfv
program location params
val get_uniformiv : int -> int -> (int32, Bigarray.int32_elt) bigarray -> unit
glGetUniformiv
program location params
val get_vertex_attrib_pointerv : int -> enum -> (nativeint, Bigarray.nativeint_elt) bigarray -> unit
glGetVertexAttribPointerv
index pname pointer
val get_vertex_attribfv : int -> enum -> (float, Bigarray.float32_elt) bigarray -> unit
glGetVertexAttribfv
index pname params
val get_vertex_attribiv : int -> enum -> (int32, Bigarray.int32_elt) bigarray -> unit
glGetVertexAttribiv
index pname params
val is_buffer : int -> bool
glIsBuffer
buffer
val is_enabled : enum -> bool
glIsEnabled
cap
val is_framebuffer : int -> bool
glIsFramebuffer
framebuffer
val is_program : int -> bool
glIsProgram
program
val is_renderbuffer : int -> bool
glIsRenderbuffer
renderbuffer
val is_shader : int -> bool
glIsShader
shader
val is_texture : int -> bool
glIsTexture
texture
val line_width : float -> unit
glLineWidth
width
val link_program : int -> unit
glLinkProgram
program
val pixel_storei : enum -> int -> unit
glPixelStorei
pname param
val polygon_offset : float -> float -> unit
glPolygonOffset
factor units
val read_pixels : int -> int -> int -> int -> enum -> enum -> [ `Offset of int | `Data of ('a, 'b) bigarray ] -> unit
glReadPixels
x y width height format type_ pixels
val renderbuffer_storage : enum -> enum -> int -> int -> unit
glRenderbufferStorage
target internalformat width height
val sample_coverage : float -> bool -> unit
glSampleCoverage
value invert
val scissor : int -> int -> int -> int -> unit
glScissor
x y width height
val shader_binary : int -> uint32_bigarray -> enum -> ('a, 'b) bigarray -> int -> unit
glShaderBinary
count shaders binaryformat binary length
val shader_source : int -> string -> unit
glShaderSource
shader source
val stencil_func : enum -> int -> int -> unit
glStencilFunc
func ref mask
val stencil_func_separate : enum -> enum -> int -> int -> unit
glStencilFuncSeparate
face func ref mask
val stencil_mask : int -> unit
glStencilMask
mask
val stencil_mask_separate : enum -> int -> unit
glStencilMaskSeparate
face mask
val stencil_op : enum -> enum -> enum -> unit
glStencilOp
fail zfail zpass
val stencil_op_separate : enum -> enum -> enum -> enum -> unit
glStencilOpSeparate
face sfail dpfail dppass
val tex_image2d : enum -> int -> int -> int -> int -> int -> enum -> enum -> [ `Offset of int | `Data of ('a, 'b) bigarray ] -> unit
glTexImage2D
target level internalformat width height border format type_ pixels
val tex_parameterf : enum -> enum -> float -> unit
glTexParameterf
target pname param
val tex_parameterfv : enum -> enum -> (float, Bigarray.float32_elt) bigarray -> unit
glTexParameterfv
target pname params
val tex_parameteri : enum -> enum -> int -> unit
glTexParameteri
target pname param
val tex_parameteriv : enum -> enum -> (int32, Bigarray.int32_elt) bigarray -> unit
glTexParameteriv
target pname params
val tex_sub_image2d : enum -> int -> int -> int -> int -> int -> enum -> enum -> [ `Offset of int | `Data of ('a, 'b) bigarray ] -> unit
glTexSubImage2D
target level xoffset yoffset width height format type_ pixels
val uniform1f : int -> float -> unit
glUniform1f
location v0
val uniform1fv : int -> int -> (float, Bigarray.float32_elt) bigarray -> unit
glUniform1fv
location count value
val uniform1i : int -> int -> unit
glUniform1i
location v0
val uniform1iv : int -> int -> (int32, Bigarray.int32_elt) bigarray -> unit
glUniform1iv
location count value
val uniform2f : int -> float -> float -> unit
glUniform2f
location v0 v1
val uniform2fv : int -> int -> (float, Bigarray.float32_elt) bigarray -> unit
glUniform2fv
location count value
val uniform2i : int -> int -> int -> unit
glUniform2i
location v0 v1
val uniform2iv : int -> int -> (int32, Bigarray.int32_elt) bigarray -> unit
glUniform2iv
location count value
val uniform3f : int -> float -> float -> float -> unit
glUniform3f
location v0 v1 v2
val uniform3fv : int -> int -> (float, Bigarray.float32_elt) bigarray -> unit
glUniform3fv
location count value
val uniform3i : int -> int -> int -> int -> unit
glUniform3i
location v0 v1 v2
val uniform3iv : int -> int -> (int32, Bigarray.int32_elt) bigarray -> unit
glUniform3iv
location count value
val uniform4f : int -> float -> float -> float -> float -> unit
glUniform4f
location v0 v1 v2 v3
val uniform4fv : int -> int -> (float, Bigarray.float32_elt) bigarray -> unit
glUniform4fv
location count value
val uniform4i : int -> int -> int -> int -> int -> unit
glUniform4i
location v0 v1 v2 v3
val uniform4iv : int -> int -> (int32, Bigarray.int32_elt) bigarray -> unit
glUniform4iv
location count value
val uniform_matrix2fv : int -> int -> bool -> (float, Bigarray.float32_elt) bigarray -> unit
glUniformMatrix2fv
location count transpose value
val uniform_matrix3fv : int -> int -> bool -> (float, Bigarray.float32_elt) bigarray -> unit
glUniformMatrix3fv
location count transpose value
val uniform_matrix4fv : int -> int -> bool -> (float, Bigarray.float32_elt) bigarray -> unit
glUniformMatrix4fv
location count transpose value
val use_program : int -> unit
glUseProgram
program
val validate_program : int -> unit
glValidateProgram
program
val vertex_attrib1f : int -> float -> unit
glVertexAttrib1f
index x
val vertex_attrib1fv : int -> (float, Bigarray.float32_elt) bigarray -> unit
glVertexAttrib1fv
index v
val vertex_attrib2f : int -> float -> float -> unit
glVertexAttrib2f
index x y
val vertex_attrib2fv : int -> (float, Bigarray.float32_elt) bigarray -> unit
glVertexAttrib2fv
index v
val vertex_attrib3f : int -> float -> float -> float -> unit
glVertexAttrib3f
index x y z
val vertex_attrib3fv : int -> (float, Bigarray.float32_elt) bigarray -> unit
glVertexAttrib3fv
index v
val vertex_attrib4f : int -> float -> float -> float -> float -> unit
glVertexAttrib4f
index x y z w
val vertex_attrib4fv : int -> (float, Bigarray.float32_elt) bigarray -> unit
glVertexAttrib4fv
index v
val vertex_attrib_pointer : int -> int -> enum -> bool -> int -> [ `Offset of int | `Data of ('a, 'b) bigarray ] -> unit
glVertexAttribPointer
index size type_ normalized stride pointer
val viewport : int -> int -> int -> int -> unit
glViewport
x y width height
Enums
val active_attributes : enum
val active_attribute_max_length : enum
val active_texture_enum : enum
val active_uniforms : enum
val active_uniform_max_length : enum
val aliased_line_width_range : enum
val aliased_point_size_range : enum
val alpha : enum
val alpha_bits : enum
val always : enum
val array_buffer : enum
val array_buffer_binding : enum
val attached_shaders : enum
val back : enum
val blend : enum
val blend_color_enum : enum
val blend_dst_alpha : enum
val blend_dst_rgb : enum
val blend_equation_enum : enum
val blend_equation_alpha : enum
val blend_equation_rgb : enum
val blend_src_alpha : enum
val blend_src_rgb : enum
val blue_bits : enum
val bool : enum
val bool_vec2 : enum
val bool_vec3 : enum
val bool_vec4 : enum
val buffer_size : enum
val buffer_usage : enum
val byte : enum
val ccw : enum
val clamp_to_edge : enum
val color_attachment0 : enum
val color_buffer_bit : enum
val color_clear_value : enum
val color_writemask : enum
val compile_status : enum
val compressed_texture_formats : enum
val constant_alpha : enum
val constant_color : enum
val cull_face_enum : enum
val cull_face_mode : enum
val current_program : enum
val current_vertex_attrib : enum
val cw : enum
val decr : enum
val decr_wrap : enum
val delete_status : enum
val depth_attachment : enum
val depth_bits : enum
val depth_buffer_bit : enum
val depth_clear_value : enum
val depth_component : enum
val depth_component16 : enum
val depth_func_enum : enum
val depth_range : enum
val depth_test : enum
val depth_writemask : enum
val dither : enum
val dont_care : enum
val dst_alpha : enum
val dst_color : enum
val dynamic_draw : enum
val element_array_buffer : enum
val element_array_buffer_binding : enum
val equal : enum
val extensions : enum
val false_ : enum
val fastest : enum
val fixed : enum
val float : enum
val float_mat2 : enum
val float_mat3 : enum
val float_mat4 : enum
val float_vec2 : enum
val float_vec3 : enum
val float_vec4 : enum
val fragment_shader : enum
val framebuffer : enum
val framebuffer_attachment_object_name : enum
val framebuffer_attachment_object_type : enum
val framebuffer_attachment_texture_cube_map_face : enum
val framebuffer_attachment_texture_level : enum
val framebuffer_binding : enum
val framebuffer_complete : enum
val framebuffer_incomplete_attachment : enum
val framebuffer_incomplete_dimensions : enum
val framebuffer_incomplete_missing_attachment : enum
val framebuffer_unsupported : enum
val front : enum
val front_and_back : enum
val front_face_enum : enum
val func_add : enum
val func_reverse_subtract : enum
val func_subtract : enum
val generate_mipmap_hint : enum
val gequal : enum
val greater : enum
val green_bits : enum
val high_float : enum
val high_int : enum
val implementation_color_read_format : enum
val implementation_color_read_type : enum
val incr : enum
val incr_wrap : enum
val info_log_length : enum
val int : enum
val int_vec2 : enum
val int_vec3 : enum
val int_vec4 : enum
val invalid_enum : enum
val invalid_framebuffer_operation : enum
val invalid_operation : enum
val invalid_value : enum
val invert : enum
val keep : enum
val lequal : enum
val less : enum
val linear : enum
val linear_mipmap_linear : enum
val linear_mipmap_nearest : enum
val lines : enum
val line_loop : enum
val line_strip : enum
val line_width_enum : enum
val link_status : enum
val low_float : enum
val low_int : enum
val luminance : enum
val luminance_alpha : enum
val max_combined_texture_image_units : enum
val max_cube_map_texture_size : enum
val max_fragment_uniform_vectors : enum
val max_renderbuffer_size : enum
val max_texture_image_units : enum
val max_texture_size : enum
val max_varying_vectors : enum
val max_vertex_attribs : enum
val max_vertex_texture_image_units : enum
val max_vertex_uniform_vectors : enum
val max_viewport_dims : enum
val medium_float : enum
val medium_int : enum
val mirrored_repeat : enum
val nearest : enum
val nearest_mipmap_linear : enum
val nearest_mipmap_nearest : enum
val never : enum
val nicest : enum
val none : enum
val notequal : enum
val no_error : enum
val num_compressed_texture_formats : enum
val num_shader_binary_formats : enum
val one : enum
val one_minus_constant_alpha : enum
val one_minus_constant_color : enum
val one_minus_dst_alpha : enum
val one_minus_dst_color : enum
val one_minus_src_alpha : enum
val one_minus_src_color : enum
val out_of_memory : enum
val pack_alignment : enum
val points : enum
val polygon_offset_factor : enum
val polygon_offset_fill : enum
val polygon_offset_units : enum
val red_bits : enum
val renderbuffer : enum
val renderbuffer_alpha_size : enum
val renderbuffer_binding : enum
val renderbuffer_blue_size : enum
val renderbuffer_depth_size : enum
val renderbuffer_green_size : enum
val renderbuffer_height : enum
val renderbuffer_internal_format : enum
val renderbuffer_red_size : enum
val renderbuffer_stencil_size : enum
val renderbuffer_width : enum
val renderer : enum
val repeat : enum
val replace : enum
val rgb : enum
val rgb565 : enum
val rgb5_a1 : enum
val rgba : enum
val rgba4 : enum
val sampler_2d : enum
val sampler_cube : enum
val samples : enum
val sample_alpha_to_coverage : enum
val sample_buffers : enum
val sample_coverage_enum : enum
val sample_coverage_invert : enum
val sample_coverage_value : enum
val scissor_box : enum
val scissor_test : enum
val shader_binary_formats : enum
val shader_compiler : enum
val shader_source_length : enum
val shader_type : enum
val shading_language_version : enum
val short : enum
val src_alpha : enum
val src_alpha_saturate : enum
val src_color : enum
val static_draw : enum
val stencil_attachment : enum
val stencil_back_fail : enum
val stencil_back_func : enum
val stencil_back_pass_depth_fail : enum
val stencil_back_pass_depth_pass : enum
val stencil_back_ref : enum
val stencil_back_value_mask : enum
val stencil_back_writemask : enum
val stencil_bits : enum
val stencil_buffer_bit : enum
val stencil_clear_value : enum
val stencil_fail : enum
val stencil_func_enum : enum
val stencil_index8 : enum
val stencil_pass_depth_fail : enum
val stencil_pass_depth_pass : enum
val stencil_ref : enum
val stencil_test : enum
val stencil_value_mask : enum
val stencil_writemask : enum
val stream_draw : enum
val subpixel_bits : enum
val texture : enum
val texture0 : enum
val texture1 : enum
val texture10 : enum
val texture11 : enum
val texture12 : enum
val texture13 : enum
val texture14 : enum
val texture15 : enum
val texture16 : enum
val texture17 : enum
val texture18 : enum
val texture19 : enum
val texture2 : enum
val texture20 : enum
val texture21 : enum
val texture22 : enum
val texture23 : enum
val texture24 : enum
val texture25 : enum
val texture26 : enum
val texture27 : enum
val texture28 : enum
val texture29 : enum
val texture3 : enum
val texture30 : enum
val texture31 : enum
val texture4 : enum
val texture5 : enum
val texture6 : enum
val texture7 : enum
val texture8 : enum
val texture9 : enum
val texture_2d : enum
val texture_binding_2d : enum
val texture_binding_cube_map : enum
val texture_cube_map : enum
val texture_cube_map_negative_x : enum
val texture_cube_map_negative_y : enum
val texture_cube_map_negative_z : enum
val texture_cube_map_positive_x : enum
val texture_cube_map_positive_y : enum
val texture_cube_map_positive_z : enum
val texture_mag_filter : enum
val texture_min_filter : enum
val texture_wrap_s : enum
val texture_wrap_t : enum
val triangles : enum
val triangle_fan : enum
val triangle_strip : enum
val true_ : enum
val unpack_alignment : enum
val unsigned_byte : enum
val unsigned_int : enum
val unsigned_short : enum
val unsigned_short_4_4_4_4 : enum
val unsigned_short_5_5_5_1 : enum
val unsigned_short_5_6_5 : enum
val validate_status : enum
val vendor : enum
val version : enum
val vertex_attrib_array_buffer_binding : enum
val vertex_attrib_array_enabled : enum
val vertex_attrib_array_normalized : enum
val vertex_attrib_array_pointer : enum
val vertex_attrib_array_size : enum
val vertex_attrib_array_stride : enum
val vertex_attrib_array_type : enum
val vertex_shader : enum
val viewport_enum : enum
val zero : enum